Tuesday, July 29, 2008

DOTA Changelog 6.05


*Rewrote scoreboard system
*Morph changed significantly
*Lucifer lost rain of fire and gained a new ability
*New command, -recreate added for tb/naix/lycan wc3 control loss issue (200 sec casting time, fountain range required)
*Naix Lifesteal now orb effect
*Sandking gained a new passive.
*Sent base now same shape as scourge
*Recoded illuminate
*Gave Lich Icy Hands back
*Rebased Shadowraze to not cancel previous action
*Recoded Spirit Lance
*Tweaked timing of dmg on blink strike


*Chaos Knight: Critical strike changed from 3.67 to 3.33
*Medusa: Splitshot from 35/45/55/65 to 40/50/60/70%
*Gambler: AllIn now uses a random number from 1 to gold with a MAX of 2500 to bound the odds.
*Bone Fletcher: WW lvl 4 changed from 40% to 35%
*Bone Fletcher: Strafe changed from 40/70/95/110 to 55/70/85/100
*Faceless Void: Timestop lvl 3 cooldown is 110 seconds up from 90
*Skeleton King: Crit changed from 1.5/2/2.5/3 to 1.25/1.75/2.25/2.75
*Sandking: Epicenter casting time at lvl 3 changed from 1.25 to 1.5 seconds
*Stone Giant: Area of effect of avalanche slightly increase
*Furion: Force of Nature (furion treants) cooldown increased from 30 to 37.
*Satyr Hellcaster mana burn ranged reduced
*Move speed bonuses no longer stack
*Neutral Centaurs no longer ressurect


*Sandking: Can no longer cast epicenter or burrow strike underground. You can but it won't do anything.
*Sandking: Epicenter conditional bug fixed
*Morphling: Instead of 2/2/0 stats on morph he now gains 2/2/1
*Crystal Maiden: Control loss via reflecting frostbite fixed.
*Stone Giant: Fast Grow fixed
*Phantom Assassin: Refresh restored for PA
*Visage: Fixed extra range due to Visage Soul Assumption
*Techies: Remote mines dealing proper damage type.
*Doombringer: Doom cooldown icon properly reflects actual cooldown.
*Duplicate heroes resolved (probably, hard to confirm with 100% certainty due its nature)
*Revival buyback bug fixed
*Global Hex bug fixed


*Items reorganized in a better fashion
*New item - Maelstrom
*Fixed the shop levels (so they don't all say lvl 3)
*Monkey King Bar now has 30% chance to deal 90 damage
*Necronomicon cooldown decreased by 5 seconds all levels.
*Linken Mirror Shield recipe cost reduced from 1000 to 800
*Blademail gives +15 dmg up from +9
*Corrected resale prices on all of the combo items
*Bracer and Wraith recipe now cost 230 from 250
*Staff of Negation aoe changed from 200 to 300 and is now properly perishable
*Staff of Negation changed from 5 charges to 3
*Headdress no longer has active heal, recipe cost from 300->225
*Mekansm cannot be dropped
*Treads no longer clickable
*Dominate cooldown now 5 minutes


*Few map optimizations (smaller map too)
*Leshrac Hero Description changed (fan fiction contest)
*Centaur Hero Description added
*More hero descriptions added
*Slardar uses his old voice
*Fixed a typo in which Shukuchi was spelled "Shukuci"
*Queen of Pain's "Scream of Pain" no longer has the word "knife" in it.
*Dopplewalk Duration tooltip typo
*Removed backstab text
*Smokescreen typo
*Minor Terrain doodad tweaks
*Fixed Terror tooltip
*Rabbit model size increased a bit
*Bounty Hunter model slightly bigger
*Orb effect added to soul assumption tooltip
*Improved the backswing timing of techies attack

Quick notes:
A new loading screen picture will be included in the next version (contest in graphics center now)
Morph is still considered to be under development, he will most likely get tweaked a bit next version.
I'd like to give my personal thanks to ki-hunterkiller his extensive beta testing support along with
all the other beta testers, As well as naz and zetta for their input on various ideas.

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